3-Dimensional Shape Acquisition from the Video movie.

Accession number;02A0234248
Title;3-Dimensional Shape Acquisition from the Video movie.
Author; NINOMIYA MASAHIRO (Kyushu Inst. of Technol., Comput. Sci. and Syst. Eng.) KAWAKAMI HIROYUKI (Kyushu Inst. of Technol., Comput. Sci. and Syst. Eng.) YOSHIDA KAORI (Kyushu Inst. of Technol., Comput. Sci. and Syst. Eng.) UCHINAMI SEIICHI (Kyushu Inst. of Technol., Comput. Sci. and Syst. Eng.)
Journal Title;Joho Shori Gakkai Kenkyu Hokoku
Journal Code:Z0031B
ISSN:0919-6072
VOL.2002;NO.2(CVIM-131);PAGE.125-132(2002)
Figure&Table&Reference;FIG.13, TBL.2, REF.5
Pub. Country;Japan
Language;Japanese
Abstract;Recently, progress of GIS and VR enables to construct high-resolution digital 3-D graphics. It's necessary to acquire shape of buildings automatically for describing digital 3-D map more easily. We have developed the system that can analyze video image and acquire shapes. The system treats the image shot by a video camera equipped on a car seat. In this paper, we show the method of the following expansion, (1) revising fluctuations of velocity and elevation of video camera by using FOG three attitude sensors and acceleration sensor to improve the precision, (2) video streaming processing to enable real-time processing. At last, we show experimental result using the expanded system. (author abst.)