A VERSATILE PANORAMA MOVIE SYSTEM BY USING 3D GRAPHICS INTERFACE

Accession number;05A0212998
Title;A VERSATILE PANORAMA MOVIE SYSTEM BY USING 3D GRAPHICS INTERFACE
Author; SHIBATA K (Hokkaido Univ., Sapporo, Jpn) YAMAMOTO T (Hokkaido Univ., Sapporo, Jpn)
Journal Title;IEIC Technical Report (Institute of Electronics, Information and Communication Engineers)
Journal Code:S0532B
ISSN:0913-5685
VOL.104;NO.545(IE2004 145-173);PAGE.155-160(2005)
Figure&Table&Reference;FIG.7, REF.10
Pub. Country;Japan
Language;English
Abstract;This paper introduces PanoVi, a versatile panorama movie system based on 3D model. The system can capture and playback 360-degree movies. We use general-purpose wide-angle video cameras to capture movies, and commodity PCs with 3D graphics acceleration hardware to playback. The system arranges captured movies in virtual 3D space and renders partial view of arbitrary direction. Geometric correction and image mosaicking are performed in real-time by 3D graphics acceleration hardware. As the system based on 3D model, it can support a change of cameras arrangement flexibly and be applicable for a super wide angle movie system. We developed a prototype system based on Microsoft Windows and DirectX9 environments. We confirmed full-rate interactive panoramic movie playback on commodity Pentium4 based PCs. (author abst.)