Attention by Space Segmentation in Computer-Go

Accession number;05A0661027
Title;Attention by Space Segmentation in Computer-Go
Author; TAKAHAMA MASATAKA (Future Univ.-Hakodate, JPN) OSAWA EIICHI (Koritsuhakodatemiraidai Johokagaku)
Journal Title;Proceedings of the Annual Conference on JSAI (CD-ROM)
Journal Code:X0580B
ISSN:
VOL.19th;NO.;PAGE.1A1-03(2005)
Figure&Table&Reference;FIG.2, REF.13
Pub. Country;Japan
Language;Japanese
Abstract;The major problems in computer-Go include the size of its search space and the complexity of evaluation of games. These two problem lead to hardness of estimating accurate and effective move in various game situation. On the other hand, recent studies in the limited and small games found various kind of effective game strategies. If a computer-Go program can successfully divide an entire game into several groups of smaller game, it will be able to utilize already developed strategies for smaller games. In this paper, we propose a method for dividing a game into several smaller segments, and an attention method with which the program can identify the most important segment. (author abst.)