A VISUAL SIMULATION OF CLOUD IN THE USE OF PARTICLE SYSTEM

Accession number;07A0187186
Title;A VISUAL SIMULATION OF CLOUD IN THE USE OF PARTICLE SYSTEM
Author; SAGARA NAOYA (Seikei Univ., Tokyo, Jpn) NAKAGAWA JUNICHI (Seikei Univ., Tokyo, Jpn) SUGIYAMA KENJI (Seikei Univ., Tokyo, Jpn)
Journal Title;IEIC Technical Report (Institute of Electronics, Information and Communication Engineers)
Journal Code:S0532B
ISSN:0913-5685
VOL.106;NO.448(IE2006 138-184);PAGE.69-73(2007)
Figure&Table&Reference;
Pub. Country;Japan
Language;English
Abstract;In this paper, a modified particle system is proposed for generating cloud in a three-dimension. In the proposed method, initial position of each particle is set by Gaussian Distribution. Therefore, the particle range to be able to consist is control by Gaussian distribution limit in a three-dimension. Next, each particle is moved according to buoyancy, the force of interaction between particles, and the repulsive force the particle receives from the atmosphere. The buoyancy is dependent on the relationship between temperature, atmospheric pressure, and air density. When a particle is beyond the range to control, or a particle life run out, the particle is disappeared. The model of cloud is set by some particle group. At the result, the method can represent the cloud at real near time. (author abst.)