Development of 3D-CG Animation Learning Kit for Education
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Accession number;07A0187187
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| Title;Development of 3D-CG Animation Learning Kit for Education |
| Author;
ATSUMI TOMOSHIGE
(Nippon Inst. Technol., Saitama, Jpn)
MATSUDA HIROSHI
(Nippon Inst. Technol., Saitama, Jpn)
SHINDO YOSHIAKI
(Nippon Inst. Technol., Saitama, Jpn)
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Journal Title;IEIC Technical Report (Institute of Electronics, Information and Communication Engineers)
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Journal Code:S0532B
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ISSN:0913-5685
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VOL.106;NO.448(IE2006 138-184);PAGE.75-79(2007)
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| Figure&Table&Reference; |
| Pub. Country;Japan |
| Language;English |
| Abstract;Recently, 3D Computer Graphics technology has grown up into producing excellent animations like the photographic movie. But, it became the difficult work for the inexperienced people and beginners due to fatness of the production cost and the production time. To improve this situation, we have developed Cyber Theater (CT) and Cyber Theater Scenario Language (CTSL). CT is the new media player, which includes 3D-CG Animation, Voice Synthesis, Subtitles, Sound Effect and Background music. CTSL is the hypertext language, which describes the scenario of the real-time animation on the CT window. The reuse of the CTSL scenario is possible, and learning is easy because CTSL is a tag-based language like HTML for WEB page. And we have also developed the 3D-CG animation learning Kit (CLKit) using CTSL. CLKit is the support tool for which student can learn how to make the animation by using CTSL. Students can learn how to make it gradually by the step up lesson. And we have designed the Creative Lesson, in which students challenge to make original their own stories by using CT. Our purpose is made to be able to use CLKit for schoolwork. So, we did the experimental lesson for high school students. Because, usually to start professional education from high school students. In this paper, we report the detail of CLKit and Creative Lesson and the results of the experiment. (author abst.) |
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